Okay, so I've been updating the game a fair amount. The game runs at 25 fps now instead of 20. It was 20 because that's what every Siblings episode has been since I started it. Of course, I think the game feels a lot better at this faster speed, so I think I'll keep it. What do you guys think? Same url, http://games.bobert-rob.com, so if you want to check out the slightly updated version you can. The new keys are 'Z' for attack, 'X' for jumping.
I'm also thinking of taking out the combo system altogether. Yeah, if you press Z with the right timing, it does a two hit combo sort of thing. I'm not really sure I want this to be a button mashing game, I'd like to put more strategy into it than that. So I'm considering making it so that different combinations of buttons can do different attacks instead. For instance, in the demo if you hold 'Up' and attack, Johny will strike upward instead of forward. Down + attack would become the lower attack, etc. I could always do both, of course. The Up + Attack combination works right now, so check it out and let me know.
EDIT: I've made the attack collisions transparent, perfected the jumping how I want it, and have added the jumping attack. And now the starting screen is full of evil bubbles to test these various attack styles. AAAAAH!
Orangerunnermaster
not bad...oh yeah first coment!!!!!!!O:<