I don't usually play games on this site, not usually, but I made an exception here. And I'm glad I did. A lot of the things in this game are incredibly well done. A couple of small things kind of bugged me, like how hard it is to tell whose turn it is in battle. There needs to be something more obvious than a white outline, you can barely see it on certain backgrounds. Also, the menu music doesn't loop once you beat the game, not sure what's up with that.
Aside from a few things that could use improving, this game is solid. I really enjoyed the gameplay, each area steadily got better and more difficult without becoming overly so. Really well balanced, I like that. I accidentally skipped the first cutscene because I thought it was another textbox that had to be advanced... kind of odd to have it work like that, but whatever. There were a few other things that bugged me, but I can't remember what they were. Apparently not bad enough for me to remember.
Sorry I keep nitpicking, you said to include that in reviews so I figured I'd share. I still really enjoyed it!
Yay, made it to 25,000
This game is hilariously simple, and yet, great. Why great? Because Bill Murray's involved. That's all you need, slap his face on there and references to his most successful movies and BAM. Wish there were more bosses, though. I do find it funny how you basically play until you die. Just now I finally got through all the bosses (twice in fact) before finally dying. Good fun.
That was pretty awesome
It was simple, both in visual design and in gameplay, but that's what makes this game work well. There's challenge in many of these encounters, and giving the player infinite tries ensures they stick with it until they figure out how to get past these challenges. Very nice, I enjoyed it.
Hm, castle crashers for the NG world
It's nice, I like it. Sure, it's gameplay just Castle Crashers without any way to recover health or other things to make it fair, but it's still cool. I wish there was at least some way to recover health though... like a health bonus for killing a certain amount of enemies or doing a long combo or something. I'll eventually make it past the second damn level, though. Lets hope, eh?
Wow, that was ridiculous
I really enjoyed that. Sure, it's unfair, but not so much that it robs you of enjoyment so much as it just throws obstacles at you with little or no warning, which is cool. Plus, not having a game over screen helps a lot. I think I died about 150 times before I beat it, good fun. I think the most difficult level was the one with all the coins, remembering where the hidden platforms was took awhile. Everything else was surprisingly doable. Regardless, I enjoyed it, so good job.
Pretty good game
I enjoyed it myself. A really simple game, but it's not a game that's about programming complexity. It's about the idea of religious icons duking it out, and it's that idea that works I think. I've heard of Bible Fight, but from what I've read, it doesn't actually cover all the major religions like this one does. Plus, the idea of religious icons fighting eachother isn't a very original one, it's something everyone's thought about. It's like when you were a kid and you'd wonder who'd win in a fight between super heroes, you just took that idea and applied it to religion. I'd love to see a sequel that adds more religious icons, though. Good stuff.
Hm, pretty good.
The only complaint I had was the fact that you put a button to your website in the game itself... would've been fine in the menu, but no, you had to put it in the window you're playing in. Problem with that is it's a game that requires CLICKING, therefore, if you're playing and you aim too high or the game starts lagging, you end up opening a pop-up due to the link, which is anything but good. I only played the first three levels because of this, but what I did play was pretty good. The controls could've been better (what was there wasn't bad, I'm just not a fan of that sort of control scheme in a 2d game), but it wasn't all that bad. Please, though, keep the links out of the gameplay window. At least in a click-heavy game like this, it wasn't a good thing. Good job overall though.
Too long a loading time for too little content
Very interesting, but for a file size of 10 MB, it was really disappointing that it was so short. What was there was good, but for the ones who still have dial-up (which includes me, unfortunately), it's quite a ripoff that I had to wait all that time for three number combinations and way too many filtered effects. Either put more in it next time or optimize it better, it's a bit ridiculous the way it is now. That being said, good effort. I just hope there's more meat to the beast next time.
Pretty cool game you got there
Interesting concept. A nice little game to play when passing the time by. I'd know, that's what I just got done doing. Thanks for an enjoyable little game. I kind of wish there were more levels, but really, it was about the right length. Good job there. Now to find something else to bide my time with.
Yes i thought of it as a chewable chunk of little fun.
Tengu man is INDESTRUCTABLE
Jiminy... Tengu man was never THIS hard... actually, I always considered him the easiest boss to defeat... but here, it is not the case! He's FIERCE! Damn! Good game though, I really liked it. Tengu man is just so damn hard. Sooo... daaaamn.... hard. Oh, and none of the enemies drop items. That adds to the difficulty. And they reproduce like crazy. Those're probably meant to be like that though. Anyway, good game, like I said.
Just make your way to the bosses. They won't stop respawning!
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